Many developers code with
reuse and flexibility in mind and
sometimes introduce additional
overhead into their programs.
At one time or another they’ve
written code similar to:
public void
doSomething(File file) {
FileInputStream fileIn = new FileInputStream(file);
// do something
}
It’s good to be flexible, but in this scenario they’ve created
more overhead. The idea behind doSomething is to manipulate
an InputStream, not a file, so it should be refactored as follows:
public void doSomething(InputStream inputStream){
// do something
}
reference:James McGovern
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